﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Globalization;

namespace POVRay {
    public class Gather : Block {
        public float Min { get; set; }
        public float Max { get; set; }

        public Gather(float min, float max) {
            Min = min;
            Max = max;
        }

        public override string ToString(int level) {
            return "gather " +
                Min.POVRayString() + ", " +
                Max.POVRayString();
        }
    }
}
